add: processing controls — start/hold, pause/resume, retry

Three lifecycle controls on the dashboard, sharing one /api surface and the
status feed:

- Start/hold gate (#11): the watcher tracks the queue but holds processing
  until POST /api/start. Held by default; AV1DAE_AUTOSTART=1 restores start-
  on-boot. NOTE: flips the previous auto-start default.
- Pause/resume the active encode (#10): SIGSTOP/SIGCONT on the ffmpeg process
  (libsvtav1 is in-process, so one signal suspends all its threads). Resumes
  exactly where it left off; the tracker excludes paused time from elapsed.
- Retry a failed file (#3): POST /api/retry?file=NAME moves it from failed/
  back to input/, with a base-name guard against path traversal.

/status now reports running + the failed list; snapshots carry a paused flag.
Verified live: held queue, retry move, traversal -> 400, and a real encode
suspending to process state T on pause and S on resume.

Closes #3
Closes #10
Closes #11
This commit is contained in:
Esa Kataja
2026-06-21 20:38:21 +03:00
parent 8fc00c96b9
commit 04d6c85712
8 changed files with 349 additions and 29 deletions
+31 -2
View File
@@ -91,8 +91,29 @@ func main() {
ctx, cancel := signal.NotifyContext(context.Background(), syscall.SIGINT, syscall.SIGTERM)
defer cancel()
// Start/hold gate: held by default so the user clicks Start; AV1DAE_AUTOSTART
// (truthy) restores start-on-boot.
autostart := envTruthy(os.Getenv("AV1DAE_AUTOSTART"))
w := watcher.New(cfg.Paths.Input, 15, autostart)
if !autostart {
log.Info("Queue held on startup — click Start (set AV1DAE_AUTOSTART=1 to auto-start)")
}
controls := server.Controls{
Running: w.Running,
SetRunning: w.SetRunning,
Pause: enc.Pause,
Resume: enc.Resume,
RetryFailed: func(name string) error {
if name == "" || name != filepath.Base(name) {
return fmt.Errorf("invalid file name")
}
return mover.Rename(filepath.Join(cfg.Paths.Failed, name), filepath.Join(cfg.Paths.Input, name))
},
}
if addr := *cfg.HTTPAddr; addr != "" {
srv := &http.Server{Addr: addr, Handler: server.New(tracker, log, store, cfg.Paths.Input).Handler()}
srv := &http.Server{Addr: addr, Handler: server.New(tracker, log, store, controls, cfg.Paths.Input, cfg.Paths.Failed).Handler()}
go func() {
log.Info(fmt.Sprintf("Status server listening on %s", addr))
if err := srv.ListenAndServe(); err != nil && err != http.ErrServerClosed {
@@ -107,7 +128,6 @@ func main() {
}()
}
w := watcher.New(cfg.Paths.Input, 15)
w.Start(ctx, func(ctx context.Context, inputPath string) error {
return processFile(ctx, inputPath, cfg, enc, metaClient, log, tracker, store)
})
@@ -269,6 +289,15 @@ func failToFailed(path, failedDir string, log *logger.Logger) {
}
}
// envTruthy reports whether an env var is set to a truthy value.
func envTruthy(s string) bool {
switch strings.ToLower(strings.TrimSpace(s)) {
case "1", "true", "yes", "on":
return true
}
return false
}
// toStatusStreams maps probed source streams to the display shape, keeping only
// audio and subtitle streams (the video stream isn't shown).
func toStatusStreams(streams []encoder.StreamMetadata) []status.Stream {
+4 -1
View File
@@ -12,7 +12,10 @@ services:
cpus: "8.0"
memory: 4g
ports:
- "8080:8080" # status server: GET http://host:8080/status (needs http_addr: ":8080" in config)
- "8080:8080" # status server + dashboard at http://host:8080 (needs http_addr: ":8080" in config)
# By default the queue is HELD on boot — click Start in the UI. Uncomment to auto-start:
# environment:
# - AV1DAE_AUTOSTART=1
volumes:
- ./data/config.yaml:/config/config.yaml:ro # your config — paths inside must point at /data/*
- ./data/media:/data # holds input/ output/ originals/ failed/ work/ + logs
+59
View File
@@ -5,12 +5,15 @@ import (
"context"
"encoding/json"
"fmt"
"os"
"os/exec"
"path/filepath"
"regexp"
"sort"
"strconv"
"strings"
"sync"
"syscall"
"time"
"av1dae/internal/logger"
@@ -26,6 +29,59 @@ type Encoder struct {
opusencPath string
log *logger.Logger
tracker *status.Tracker
procMu sync.Mutex
cur *os.Process // the in-flight video encode, for pause/resume
}
// Pause freezes the active video encode in place via SIGSTOP. libsvtav1 runs in
// the ffmpeg process (no forked children), so one signal suspends all its
// threads. No-op if nothing is encoding. The process keeps its memory and
// partial output and resumes exactly where it left off.
func (e *Encoder) Pause() error {
e.procMu.Lock()
defer e.procMu.Unlock()
if e.cur == nil {
return nil
}
if err := e.cur.Signal(syscall.SIGSTOP); err != nil {
return err
}
if e.tracker != nil {
e.tracker.SetPaused(true)
}
return nil
}
// Resume thaws a paused encode via SIGCONT. No-op if nothing is encoding.
func (e *Encoder) Resume() error {
e.procMu.Lock()
defer e.procMu.Unlock()
if e.cur == nil {
return nil
}
if err := e.cur.Signal(syscall.SIGCONT); err != nil {
return err
}
if e.tracker != nil {
e.tracker.SetPaused(false)
}
return nil
}
func (e *Encoder) setProc(p *os.Process) {
e.procMu.Lock()
e.cur = p
e.procMu.Unlock()
}
func (e *Encoder) clearProc() {
e.procMu.Lock()
e.cur = nil
e.procMu.Unlock()
if e.tracker != nil {
e.tracker.SetPaused(false)
}
}
type StreamInfo struct {
@@ -94,6 +150,9 @@ func (e *Encoder) runCmdProgress(ctx context.Context, label, file, name string,
if err := cmd.Start(); err != nil {
return nil, err
}
// Publish the process so Pause/Resume can signal it; clear on exit.
e.setProc(cmd.Process)
defer e.clearProc()
// Reads stdout to EOF (when ffmpeg exits), so Wait below is safe afterwards.
var lastLog time.Time
+67 -1
View File
@@ -114,6 +114,22 @@
.day:first-child { margin-top:0; }
@media (prefers-reduced-motion:reduce){ .dot.ok{animation:none;} .bar.indet>i{animation:none; width:100%; opacity:.4;} }
/* control bar */
.controls { display:flex; align-items:center; gap:.6rem; flex-wrap:wrap; margin-bottom:1.25rem; min-height:1px; }
.ctl { font-family:var(--mono); font-size:.82rem; cursor:pointer; border-radius:7px; padding:.45rem .9rem;
background:var(--panel-2); color:var(--text); border:1px solid var(--line); }
.ctl:hover { border-color:var(--amber); color:var(--amber); }
.ctl.primary { background:var(--amber); color:#1a1200; border-color:var(--amber); font-weight:600; }
.ctl.primary:hover { background:var(--amber-soft); color:#1a1200; }
.ctl.small { font-size:.72rem; padding:.25rem .65rem; }
.ctl-state { font-family:var(--mono); font-size:.72rem; color:var(--muted); margin-left:.3rem; text-transform:uppercase; letter-spacing:.08em; }
.ctl-state.paused { color:var(--amber); }
.count { font-family:var(--mono); color:var(--red); }
/* failed list */
#failed .frow { display:flex; align-items:center; gap:.6rem; padding:.35rem 0; border-bottom:1px solid var(--line); font-family:var(--mono); font-size:.82rem; }
#failed .frow:last-child { border-bottom:0; }
#failed .frow .fn { flex:1; color:var(--text); word-break:break-word; }
</style>
</head>
<body>
@@ -124,10 +140,17 @@
<span class="live"><span class="dot" id="dot"></span><span id="livetext">connecting</span></span>
</header>
<div class="controls" id="controls"></div>
<section class="card" id="job">
<div id="job-body"></div>
</section>
<section class="card" id="failedCard" hidden>
<p class="eyebrow">Failed <span class="count" id="fcount"></span></p>
<div id="failed"></div>
</section>
<div class="grid">
<section class="card">
<p class="eyebrow">Queue</p>
@@ -356,17 +379,60 @@
txt.textContent = state === "ok" ? "live" : state === "idle" ? "idle" : state === "err" ? "offline" : "connecting";
}
// ---- runtime controls: start/hold, pause/resume, retry ----
async function post(path) {
try { await fetch(path, { method: "POST" }); } catch (e) {}
poll(); // reflect the new state immediately
}
function renderControls(d) {
const c = d.current || {};
const encoding = c.file && c.phase !== "idle";
let html = d.running
? `<button class="ctl" data-act="/api/hold">⏸ Hold queue</button>`
: `<button class="ctl primary" data-act="/api/start">▶ Start queue</button>`;
if (encoding) {
html += c.paused
? `<button class="ctl primary" data-act="/api/resume">▶ Resume encode</button>`
: `<button class="ctl" data-act="/api/pause">⏸ Pause encode</button>`;
}
const state = !d.running ? "held" : c.paused ? "running · encode paused" : "running";
html += `<span class="ctl-state${c.paused ? " paused" : ""}">${state}</span>`;
$("controls").innerHTML = html;
}
function renderFailed(failed) {
const card = $("failedCard");
if (!failed || !failed.length) { card.hidden = true; $("failed").innerHTML = ""; return; }
card.hidden = false;
$("fcount").textContent = "(" + failed.length + ")";
$("failed").innerHTML = failed.map(f =>
`<div class="frow"><span class="fn">${esc(f)}</span><button class="ctl small" data-retry="${esc(f)}">retry</button></div>`
).join("");
}
$("controls").addEventListener("click", e => {
const b = e.target.closest("[data-act]");
if (b) post(b.getAttribute("data-act"));
});
$("failed").addEventListener("click", e => {
const b = e.target.closest("[data-retry]");
if (b) post("/api/retry?file=" + encodeURIComponent(b.getAttribute("data-retry")));
});
async function poll() {
try {
const r = await fetch("status", { cache: "no-store" });
if (!r.ok) throw new Error(r.status);
const d = await r.json();
pushSpeed(d.current);
renderControls(d);
renderJob(d.current);
renderFailed(d.failed);
renderQueue(d.queue, d.current);
renderEvents(d.recent);
const active = d.current && d.current.file && d.current.phase !== "idle";
setLive(active ? "ok" : "idle");
setLive(d.current && d.current.paused ? "idle" : active ? "ok" : "idle");
} catch (e) {
setLive("err");
} finally {
+94 -13
View File
@@ -20,15 +20,27 @@ var indexHTML []byte
//go:embed settings.html
var settingsHTML []byte
type Server struct {
tracker *status.Tracker
log *logger.Logger
store *settings.Store
inputDir string
// Controls is the runtime-control surface the UI drives, wired in main from the
// watcher (start/hold gate), encoder (pause/resume), and mover (retry).
type Controls struct {
Running func() bool
SetRunning func(bool)
Pause func() error
Resume func() error
RetryFailed func(name string) error
}
func New(tracker *status.Tracker, log *logger.Logger, store *settings.Store, inputDir string) *Server {
return &Server{tracker: tracker, log: log, store: store, inputDir: inputDir}
type Server struct {
tracker *status.Tracker
log *logger.Logger
store *settings.Store
controls Controls
inputDir string
failedDir string
}
func New(tracker *status.Tracker, log *logger.Logger, store *settings.Store, controls Controls, inputDir, failedDir string) *Server {
return &Server{tracker: tracker, log: log, store: store, controls: controls, inputDir: inputDir, failedDir: failedDir}
}
// Handler returns the mux for all status routes. Phase 3 adds "/" (the HTML
@@ -38,10 +50,72 @@ func (s *Server) Handler() http.Handler {
mux.HandleFunc("/status", s.handleStatus)
mux.HandleFunc("/settings", s.handleSettingsPage)
mux.HandleFunc("/api/settings", s.handleAPISettings)
mux.HandleFunc("/api/start", s.gateHandler(true))
mux.HandleFunc("/api/hold", s.gateHandler(false))
mux.HandleFunc("/api/pause", s.actionHandler(func() error { return s.controls.Pause() }, "Encode paused"))
mux.HandleFunc("/api/resume", s.actionHandler(func() error { return s.controls.Resume() }, "Encode resumed"))
mux.HandleFunc("/api/retry", s.handleRetry)
mux.HandleFunc("/", s.handleIndex)
return mux
}
// gateHandler flips the start/hold gate. POST only.
func (s *Server) gateHandler(run bool) http.HandlerFunc {
return func(w http.ResponseWriter, r *http.Request) {
if r.Method != http.MethodPost {
methodNotAllowed(w)
return
}
s.controls.SetRunning(run)
if run {
s.log.Info("Queue started via web UI")
} else {
s.log.Info("Queue held via web UI")
}
w.WriteHeader(http.StatusNoContent)
}
}
// actionHandler wraps a no-arg control action (pause/resume). POST only.
func (s *Server) actionHandler(fn func() error, logMsg string) http.HandlerFunc {
return func(w http.ResponseWriter, r *http.Request) {
if r.Method != http.MethodPost {
methodNotAllowed(w)
return
}
if err := fn(); err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
s.log.Info(logMsg + " via web UI")
w.WriteHeader(http.StatusNoContent)
}
}
// handleRetry moves a named file from failed/ back to input/. POST ?file=NAME.
func (s *Server) handleRetry(w http.ResponseWriter, r *http.Request) {
if r.Method != http.MethodPost {
methodNotAllowed(w)
return
}
name := r.URL.Query().Get("file")
if name == "" {
http.Error(w, "missing file", http.StatusBadRequest)
return
}
if err := s.controls.RetryFailed(name); err != nil {
http.Error(w, err.Error(), http.StatusBadRequest)
return
}
s.log.Info("Retry requested via web UI: " + name)
w.WriteHeader(http.StatusNoContent)
}
func methodNotAllowed(w http.ResponseWriter) {
w.Header().Set("Allow", "POST")
http.Error(w, "method not allowed", http.StatusMethodNotAllowed)
}
func (s *Server) handleSettingsPage(w http.ResponseWriter, r *http.Request) {
w.Header().Set("Content-Type", "text/html; charset=utf-8")
_, _ = w.Write(settingsHTML)
@@ -83,17 +157,14 @@ func (s *Server) handleIndex(w http.ResponseWriter, r *http.Request) {
}
type statusResponse struct {
Running bool `json:"running"`
Current status.Snapshot `json:"current"`
Queue []string `json:"queue"`
Failed []string `json:"failed"`
Recent []logger.LogEntry `json:"recent"`
}
func (s *Server) handleStatus(w http.ResponseWriter, r *http.Request) {
queue := []string{}
for _, f := range watcher.InputFiles(s.inputDir) {
queue = append(queue, filepath.Base(f))
}
recent, err := s.log.RecentLogs(50)
if err != nil {
http.Error(w, "reading logs", http.StatusInternalServerError)
@@ -102,8 +173,18 @@ func (s *Server) handleStatus(w http.ResponseWriter, r *http.Request) {
w.Header().Set("Content-Type", "application/json")
_ = json.NewEncoder(w).Encode(statusResponse{
Running: s.controls.Running(),
Current: s.tracker.Snapshot(),
Queue: queue,
Queue: baseNames(watcher.InputFiles(s.inputDir)),
Failed: baseNames(watcher.InputFiles(s.failedDir)),
Recent: recent,
})
}
func baseNames(paths []string) []string {
out := []string{}
for _, p := range paths {
out = append(out, filepath.Base(p))
}
return out
}
+46 -11
View File
@@ -43,16 +43,19 @@ type Stream struct {
// Tracker holds live progress for the active job. Safe for concurrent use:
// the encode goroutine writes, HTTP/log readers call Snapshot.
type Tracker struct {
mu sync.RWMutex
file string
phase string
meta *JobMeta
streams []Stream
totalSec float64 // source duration; 0 until known
outTime float64 // encoded position in seconds
fps float64
speed float64
startedAt time.Time
mu sync.RWMutex
file string
phase string
meta *JobMeta
streams []Stream
totalSec float64 // source duration; 0 until known
outTime float64 // encoded position in seconds
fps float64
speed float64
startedAt time.Time
paused bool
pausedAt time.Time // when the current pause began
pausedTotal time.Duration // accumulated paused time this job
}
// Snapshot is an immutable view of the tracker for readers.
@@ -64,6 +67,7 @@ type Snapshot struct {
Percent float64 `json:"percent"`
FPS float64 `json:"fps"`
Speed float64 `json:"speed"`
Paused bool `json:"paused"`
ElapsedSec int `json:"elapsed_sec"`
ETASec int `json:"eta_sec"`
StartedAt time.Time `json:"started_at"`
@@ -83,6 +87,26 @@ func (t *Tracker) Begin(file string) {
t.streams = nil
t.totalSec, t.outTime, t.fps, t.speed = 0, 0, 0, 0
t.startedAt = time.Now()
t.paused = false
t.pausedAt = time.Time{}
t.pausedTotal = 0
}
// SetPaused records pause/resume transitions so elapsed time excludes the
// paused span. Idempotent on repeated same-state calls.
func (t *Tracker) SetPaused(p bool) {
t.mu.Lock()
defer t.mu.Unlock()
if p == t.paused {
return
}
if p {
t.pausedAt = time.Now()
} else if !t.pausedAt.IsZero() {
t.pausedTotal += time.Since(t.pausedAt)
t.pausedAt = time.Time{}
}
t.paused = p
}
func (t *Tracker) SetPhase(p string) {
@@ -129,6 +153,9 @@ func (t *Tracker) Idle() {
t.streams = nil
t.totalSec, t.outTime, t.fps, t.speed = 0, 0, 0, 0
t.startedAt = time.Time{}
t.paused = false
t.pausedAt = time.Time{}
t.pausedTotal = 0
}
func (t *Tracker) Snapshot() Snapshot {
@@ -141,10 +168,18 @@ func (t *Tracker) Snapshot() Snapshot {
Streams: t.streams,
FPS: t.fps,
Speed: t.speed,
Paused: t.paused,
StartedAt: t.startedAt,
}
if !t.startedAt.IsZero() {
s.ElapsedSec = int(time.Since(t.startedAt).Seconds())
elapsed := time.Since(t.startedAt) - t.pausedTotal
if t.paused && !t.pausedAt.IsZero() {
elapsed -= time.Since(t.pausedAt)
}
if elapsed < 0 {
elapsed = 0
}
s.ElapsedSec = int(elapsed.Seconds())
}
if t.totalSec > 0 {
s.Percent = t.outTime / t.totalSec * 100
+21
View File
@@ -81,6 +81,27 @@ func TestSnapshotPercentAndETA(t *testing.T) {
}
}
func TestSetPausedFlag(t *testing.T) {
tr := New()
tr.Begin("x.mkv")
if tr.Snapshot().Paused {
t.Fatal("should not start paused")
}
tr.SetPaused(true)
if !tr.Snapshot().Paused {
t.Error("expected paused after SetPaused(true)")
}
tr.SetPaused(true) // idempotent — must not double-count
tr.SetPaused(false)
if tr.Snapshot().Paused {
t.Error("expected not paused after SetPaused(false)")
}
tr.Idle()
if tr.Snapshot().Paused {
t.Error("Idle should clear paused")
}
}
func TestSnapshotIdleNoDivByZero(t *testing.T) {
s := New().Snapshot() // no Begin, totalSec 0
if s.Percent != 0 || s.ETASec != 0 || s.Phase != PhaseIdle {
+27 -1
View File
@@ -6,6 +6,7 @@ import (
"os"
"path/filepath"
"sort"
"sync"
"time"
"av1dae/pkg/types"
@@ -59,6 +60,10 @@ type failureRecord struct {
type Watcher struct {
inputDir string
interval time.Duration
// runMu guards running: the start/hold gate. While held, settled files are
// tracked (so the queue is reported) but not handed to processFn.
runMu sync.RWMutex
running bool
// seen tracks the last-observed (mtime, size) for every file currently in
// the input dir. A file is only handed to processFn once two consecutive
// ticks agree on both fields (partial-write protection).
@@ -68,7 +73,7 @@ type Watcher struct {
failed map[string]failureRecord
}
func New(inputDir string, intervalSeconds int) *Watcher {
func New(inputDir string, intervalSeconds int, autostart bool) *Watcher {
interval := time.Duration(intervalSeconds) * time.Second
if interval < 10*time.Second {
interval = 10 * time.Second
@@ -79,11 +84,26 @@ func New(inputDir string, intervalSeconds int) *Watcher {
return &Watcher{
inputDir: inputDir,
interval: interval,
running: autostart,
seen: make(map[string]fileStat),
failed: make(map[string]failureRecord),
}
}
// SetRunning toggles the start/hold gate.
func (w *Watcher) SetRunning(v bool) {
w.runMu.Lock()
w.running = v
w.runMu.Unlock()
}
// Running reports whether the queue is being processed.
func (w *Watcher) Running() bool {
w.runMu.RLock()
defer w.runMu.RUnlock()
return w.running
}
func (w *Watcher) Start(ctx context.Context, processFn func(context.Context, string) error) {
ticker := time.NewTicker(w.interval)
defer ticker.Stop()
@@ -146,6 +166,12 @@ func (w *Watcher) scanAndProcess(ctx context.Context, processFn func(context.Con
continue
}
if !w.Running() {
// Held: the file stays in the queue (already in nextSeen) and is
// picked up once the user starts processing.
continue
}
if err := processFn(ctx, file); err != nil {
fmt.Printf("Error processing %s: %v\n", file, err)
nextFailed[file] = failureRecord{