Step 2 of the build order. The admin mints an invite link, the recipient registers with it, and from then on has a session. - The invite is spent in the same transaction that creates the account, so a failed signup leaves the code usable - Sessions are idle timeouts, 24h or 30 days with remember me, read from a cookie or a bearer header, extended at most once a minute - Ban is a reversible toggle that drops the member's live sessions - No password minimum; login is rate limited instead, 10 failures per email in 15 minutes, cleared by a correct password - Invite codes render as links carrying ?code=, which the register form prefills; PUBLIC_URL makes them pasteable from the loopback admin panel Tests cover invite spending, the idle timeout, ban, and the rate limiter.
30 lines
855 B
HTML
30 lines
855 B
HTML
<!doctype html>
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<html lang="fi">
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<head>
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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width, initial-scale=1">
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<title>{{.Title}} — Levyraati</title>
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<link rel="stylesheet" href="/static/style.css">
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</head>
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<body>
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<header>
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<a class="brand" href="/">Levyraati{{if .Admin}} <span class="tag">ylläpito</span>{{end}}</a>
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<nav>
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{{if .Admin}}
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<a href="/admin">Ylläpito</a>
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{{else if .Member}}
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<a href="/">Jono</a>
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<span class="avatar" title="{{.Member.Name}}">{{.Member.Initials}}</span>
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<form method="post" action="/logout"><button class="link">Kirjaudu ulos</button></form>
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{{else}}
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<a href="/login">Kirjaudu</a>
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{{end}}
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</nav>
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</header>
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{{with .Flash}}<p class="flash">{{.}}</p>{{end}}
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<main>{{template "content" .}}</main>
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</body>
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</html>
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