Step 6. The surfaces around the review loop.
- Nine leaderboards, ordered and limited in SQL, each with a deterministic
tie-break so a tied board doesn't reshuffle between reloads. Min 3 reviews
to qualify, for reviewer boards too
- Profiles show counts and history-wide averages and the member's songs,
never a list of their reviews — per-song opinion stays gated
- Avatars: 5MB in, 256px JPEG out, ffmpeg's re-encode being the validation.
No upload still means initials, and avatars are public
- Changing your own password requires the current one and drops your other
sessions
- Palaute: free text plus the page you were on, carried in a footer link, and
the user agent from the header. Reporters see their own; the admin resolves
them with a timestamp rather than a status enum
- Admin gained the song list with delete, the reports page, and an open-report
count on the dashboard
Two theme fixes the screenshots caught: leaderboard ranks need a CSS counter
because display:grid suppresses list markers, and count-based boards were
printing 3.0 where they mean 3.
The theme handoff encoded as CSS custom properties rather than a Tailwind
config, since there is no Tailwind here. Palette, spacing, radii, shadows and
motion follow it as written; docs/theme.md lists what differs and why.
- Oswald vendored as a 21KB variable woff2, latin subset, no CDN. Its phantom
weight 900 resolved to 700 — loading a weight you don't have is what made
the brand render differently per platform
- color-scheme: dark makes the native audio element fit the palette, which
was the handoff's complaint about it
- Songs are text cards rather than artwork tiles, because there is no
artwork. The unreviewed state keeps its red-brown border and gains a badge,
so it is never carried by colour alone
- Nav is the three-column grid; the mobile menu is <details>, no JS
- Flash messages became bottom-right toasts
Favicon carried over from the Nuxt project.
Step 2 of the build order. The admin mints an invite link, the recipient
registers with it, and from then on has a session.
- The invite is spent in the same transaction that creates the account, so a
failed signup leaves the code usable
- Sessions are idle timeouts, 24h or 30 days with remember me, read from a
cookie or a bearer header, extended at most once a minute
- Ban is a reversible toggle that drops the member's live sessions
- No password minimum; login is rate limited instead, 10 failures per email
in 15 minutes, cleared by a correct password
- Invite codes render as links carrying ?code=, which the register form
prefills; PUBLIC_URL makes them pasteable from the loopback admin panel
Tests cover invite spending, the idle timeout, ban, and the rate limiter.