Add member accounts: invites, registration, login, sessions, ban
Step 2 of the build order. The admin mints an invite link, the recipient registers with it, and from then on has a session. - The invite is spent in the same transaction that creates the account, so a failed signup leaves the code usable - Sessions are idle timeouts, 24h or 30 days with remember me, read from a cookie or a bearer header, extended at most once a minute - Ban is a reversible toggle that drops the member's live sessions - No password minimum; login is rate limited instead, 10 failures per email in 15 minutes, cleared by a correct password - Invite codes render as links carrying ?code=, which the register form prefills; PUBLIC_URL makes them pasteable from the loopback admin panel Tests cover invite spending, the idle timeout, ban, and the rate limiter.
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package main
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import (
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"testing"
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"time"
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)
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func TestLoginRateLimit(t *testing.T) {
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var l limiter
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for i := range loginMaxFailures - 1 {
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l.fail("[email protected]")
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if l.locked("[email protected]") {
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t.Fatalf("locked after %d failures, limit is %d", i+1, loginMaxFailures)
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}
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}
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l.fail("[email protected]")
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if !l.locked("[email protected]") {
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t.Fatalf("not locked after %d failures", loginMaxFailures)
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}
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// The limit is per email: locking one address must not lock anyone else out.
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if l.locked("[email protected]") {
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t.Fatal("a different address was locked too")
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}
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// A correct password clears it, so a member who mistypes nine times and then gets it right
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// starts from zero.
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l.succeed("[email protected]")
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if l.locked("[email protected]") {
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t.Fatal("still locked after a successful login")
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}
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// Failures older than the window don't accumulate.
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for range loginMaxFailures - 1 {
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l.fail("[email protected]")
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}
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l.by["[email protected]"].first = time.Now().Add(-loginWindow - time.Minute)
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l.fail("[email protected]")
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if l.locked("[email protected]") {
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t.Fatal("failures outside the window were counted")
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}
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}
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